In points mode, the following syntax is used to code a question:
flag#:[position,label]
where # is a number, position specifies the location on the number line graph to which the point must be dragged, and label specifies the label for the point.
For the label variable, use the syntax for the <symimage> tag; for details see Creating Math Questions. The following table shows examples for coding the label variable.
To Show: |
Code This: |
Example Code Block |
Displayed to Students |
---|---|---|---|
pi symbol |
|
|
|
stacked fraction |
|
|
|
square root |
|
|
|
nth root |
|
|
For points that cannot be located within the range of the number line graph, the position
value is distractor. If all point values are set to
distractor
, the answer key must be specified as no solution.
Examples
The following table shows example code using points mode and its explanation.
Example |
Description |
---|---|
|
Indicates that flag1 has a correct position value of 0.5 on the number line graph and the stacked fraction 1/2 is displayed as its label. |
|
Indicates that flag1 has a correct position value of 3.14 on the number line graph and an image of pi is displayed as its label. |
|
Indicates that flag1 has a correct position value of 1 on the number line graph and an image of 1 is displayed as its flag. Flag2 is a distractor and the image of 15 is displayed as its label. Note The
upper_bound of the range must be set to less than 15. |
|
Since all two points are distractors, the answer key must be set to no solution. |